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Sidequest: Raise a Chocobo (201) (FINAL FANTASY)

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Sidequest: Raise a Chocobo (201) (FINAL FANTASY)

Sidequest: Raise a Chocobo (201) (FINAL FANTASY)

Rarity: U
#: 201
Creature Type or Sub Type: Enchantment // Creature — Bird
P: 2
T: 2
Rules Text Contains: When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.
//
Black Chocobo
When this permanent transforms into Black Chocobo, search your library for a land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, Birds you control get +1/+0 until end of turn.
Flavor: "There's only one reason. They smell an adventure! C'mon! We've got no time to lose!"
Set: FINAL FANTASY
Number: 201
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Description

Rarity: U
#: 201
Creature Type or Sub Type: Enchantment // Creature — Bird
P: 2
T: 2
Rules Text Contains: When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.
//
Black Chocobo
When this permanent transforms into Black Chocobo, search your library for a land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, Birds you control get +1/+0 until end of turn.
Flavor: "There's only one reason. They smell an adventure! C'mon! We've got no time to lose!"
Set: FINAL FANTASY
Number: 201
Sidequest: Raise a Chocobo (201) (FINAL FANTASY) | The Cardhub Australia