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Maester Seymour (68) (Commander: FINAL FANTASY)

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Maester Seymour (68) (Commander: FINAL FANTASY)

Maester Seymour (68) (Commander: FINAL FANTASY)

Rarity: R
#: 68
Creature Type or Sub Type: Legendary Creature — Human Elf Cleric
P: 1
T: 3
Rules Text Contains: At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.
3GG: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
Set: Commander: FINAL FANTASY
Number: 68
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Rarity: R
#: 68
Creature Type or Sub Type: Legendary Creature — Human Elf Cleric
P: 1
T: 3
Rules Text Contains: At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.
3GG: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
Set: Commander: FINAL FANTASY
Number: 68
Maester Seymour (68) (Commander: FINAL FANTASY) | The Cardhub Australia